Seite anzeigenÄltere VersionenLinks hierherNach oben Diese Seite ist nicht editierbar. Sie können den Quelltext sehen, jedoch nicht verändern. Kontaktieren Sie den Administrator, wenn Sie glauben, dass hier ein Fehler vorliegt. ====== Rescuing Orc ====== ===== Credits ===== ==== Game Credits ==== * **Code, Sound and Graphics:** Juan J. Martinez * **Loading Screen:** Vanja Utne * **Game testing and help:** Antxiko, José María Velo, Fran Loscos, Rob Caporetto, Ant Stiller, Graham Axten and Roy Fielding ==== Packaging Credits ==== * **Cover art:** Ralph Niese * **Packaging and manual design:** Sebastian Bach (poly.play) * **Manual text:** Juan J. Martinez ===== System Requirements ===== This is a game targeting the Commodore 64/128, both PAL and NTSC. ===== Story ===== **How far would you go to help a friend?** When your best friend Orc (an orc, coincidentally) didn't show up for tea after a couple of weeks, it was pretty clear something had happened to him. Armed with your trusty sword, enter the dangerous World of Magica where things are not always what they seem, including you: a goblin with good character! This is a mission to find what happened to your friend, starting deep in the Black Forest and exploring 5 different areas, from the perilous Rocky Mountains to the dark corridors of Bluestone Keep. You can watch a short teaser video of the game: {{youtube>o6KKKHbXQ7s?medium}} ===== Loading instructions ===== To load the game from diskette type: LOAD"*",8,1 And press RETURN. The game will load and run automatically. ===== Controls ===== The game can be controlled with the keyboard or a joystick on port #2. **Menu screen:** <code> 1 music on/off Joystick fire start game with joystick Space start game with keyboard </code> **In game controls:** <code> **Joystick Keyboard Result** up q jump left o move left right p move right down a action fire space slash / dismiss text </code> Press 1 to pause/resume the game and STOP to exit. rescuing_orc.txt Zuletzt geändert: 2017/10/11 23:44von polyplay